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The Art of Scoring for Video Games​

Course dates

June 29 to July 12, 2020

Application deadline

April 27, 2020​

Learn the art of scoring for video games from some of the most renowned composers in the industry.

  • Use symphonic, popular and chip-tune sound sets to compose music and soundscapes that evolve alongside the action of the game.
  • Compose music appropriate for both dynamic and cinematic settings within the game environment.
  • Create exciting and memorable character theme songs using industry-standard software.
  • Present your music in a public showcase. 


 

COURSE NUMBER/CREDITS

Undergraduate: MUSIC 420, 3 units
Graduate/Post-baccalaureate: MUSIC 620, 3 units

MATERIALS FEE

None

WHO SHOULD APPLY

Composers and musicians who have a background in concert or popular music and are interested in learning how to compose for video games are highly encouraged to apply. However, anyone with a passion for music and video games should consider as well! It is recommended that all applying students know how to read music.​

HOW TO APPLY

  1. Submit a link on YouTube or another site to one to three examples of music you have composed. PDF scores of examples may be included appropriate to the medium. 
  2. Submit/upload the materials listed in step one when you apply online by April 27, 2020.

COURSE COORDINATOR

Professor Kenneth Froelich
(559) 278-1349


Guest Artists

Critical Hit http://www.criticalhitband.com​

Critical Hit is a symphonic rock band that performs electrifying live concerts of music from the most celebrated video games of all time. Critical Hit’s award-winning musicians record for top-grossing video games, movies and TV shows and perform live at “The Emmys,” “Cirque du Soleil,” “American Idol” and more. Embark on a rediscovery of timeless pieces from “The Legend of Zelda,” “Halo,” “Final Fantasy,” “World of Warcraft,” “Super Mario Bros.,” “Kingdom Hearts” and more!

Jason Hayes http://criticalhitband.com/musicians/jason-hayes/

A multiple-award-winning composer, Jason Hayes is well known for his long-standing relationship with Blizzard Entertainment, contributing music to its games set in the popular worlds of “Warcraft," “Starcraft" and “Diablo." He was the lead composer of the original release of “World of Warcraft," the most successful online game in the world. Hayes's music has been performed by symphony orchestras all over the world in various concerts, including the show "Video Games Live," which debuted at the Hollywood Bowl with the Los Angeles Philharmonic, and continues to tour internationally.

Garry Schyman http://garryschyman.com

Composer Garry Schyman's award-winning music can be heard in nearly every audio-visual media, including feature films, prime-time television and video games. His haunting orchestral scores for the globally acclaimed video games “BioShock," “BioShock 2" and “BioShock Infinite" have earned him multiple awards, including top honors for Best Original Score from the British Academy of Film and Television (BAFTA) and the Academy of Interactive Arts & Sciences. As one of the world's most celebrated composers of video game music, Schyman is notable for his versatility of style and unique ability to fluidly draw from multiple eclectic sources of inspiration.

Michael Krikorian https://www.michaelkrikorianpianist.com/​

Michael Krikorian, Ph.D., is a Los Angeles-based pianist and composer. He recently earned his doctoral degree in piano performance from the University of Southern California, Los Angeles, where he worked closely with composers Garry Schyman and Dan Carlin to complete a specialized field in Scoring for Visual Media. His most recent work was the score for “The Fidelio Incident," a narrative-focused video game loosely based on Beethoven's opera “Fidelio." This project allowed him to bridge his background in classical music with his lifelong passion for video game music. Dr. Krikorian is a native son of Fresno and an alumnus of California State University, Fresno and CSU Summer Arts.

Peter Scaturro

Peter Scaturro, senior music producer at Sony Interactive Entertainment, has produced scores for many PS4 and PS3 video game titles over the past decade, including the highly praised “God of War,” for which he received a 2019 Original Music BAFTA. Scaturro has also produced scores for other leading developers and publishers, including the upcoming “Call of Duty Modern Warfare,” “Anthem” and the award-winning eclectic title “What Remains of Edith Finch.” Prior to his work at Sony, Scaturro composed music for many hit television shows, including the theme to “The Practice,” for which he received three BMI Film & Television Composer Awards.

Edouard Brenneisen

Edouard Brenneisen is a composer for games, film and television. On “League of Legends,” he's written music for several popular champions, skins, cinematics and game modes. His work runs the gamut from animation (the “Yu-Gi-Oh!” series) to documentaries (David Attenborough's “Micro Monsters”), episodic television (Anthony Zuiker's “Cybergeddon”) and independent film. Brenneisen's music has been performed in concert halls in the U.S., Europe and China. He currently resides in Los Angeles with his wife, Billye, their daughter, June, and wizard dog, Potter.​

 

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